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Thursday, 29 January 2015

Will developers and system integrators support Windows 10?


Last week, Microsoft revealed a bit more of its current plans for Windows 10, with a full release expected sometime near the end of this year.

To be sure, the press event focused on a few eye-catching features such as HoloLens, a virtual reality and augmented reality headset, but here's the real question-- will Windows 10 attract developers back to the Windows platform?

To a fairly large degree, Windows remains firmly embedded in business, but the version in use today is predominantly Windows 7, making the Store app platform introduced in Windows 8 irrelevant.
The consumer side has not gone well either, probably because most users live and work in the desktop environment most of the time.

The Windows desktop lives on and desktop developers can continue as before. There are even a few signs of life in the tools for desktop development, with a team working on new features for Windows Presentation Foundation (WPF).

“WPF is not quite to the done state yet,” according to Director of Program Manager Jay Schmelzer. His language shows Microsoft’s perspective on this: desktop development will be supported forever, but it is not the strategic direction.

The developer attention Microsoft really wants is for “universal apps”, applications with only minor modifications that can run on PCs, tablets, smartphones and even Xbox One.

“We are going to help developers find their next billion customers with Windows 10,” said executive VP Terry Myerson. That claim is probably too ambitious but it sure makes the point.

In that respect, Windows 10 is no different from Windows 8, when Microsoft attempted to kick-start an app ecosystem based on touch-friendly apps installed from the Windows Store.

Back then such apps ran only on Windows 8. The Windows Store is improving, but far short of what Microsoft needs today, however.

Microsoft botched the launch of the Windows Store. Even the first-party Store apps were not great, especially the first iteration of the Mail client.

The real issue was that developers could target all Windows users with a desktop or web app, or a small subset with a Store app.

Store apps are usable on tablets, unlike most desktop apps, and they run in a sandboxed environment with limited access to the file system or to other apps.

Store deployment is easier than traditional Windows setup routines, both for installation and removal.

If Microsoft could get to the point where most apps were Store apps, then a strategy like locking down the desktop side (as in the ill-fated Windows RT) would make Windows users more secure from malware and adware.

Will it be different in Windows 10? Microsoft has learned from the Windows 8 experience and is doing some things differently.

The Windows Store will also be three years old by the time Windows 10 launches, and has improved somewhat.

The junk is less visible, there are apps from well-known names including Facebook, Netflix, Dropbox, Adobe and Amazon, and if you are looking for a casual game or a common utility you will probably find what you need, even though when compared to the Android or iOS stores it remains a sad and lonely place.

A key change in Windows 10 is that Store apps run in desktop windows, avoiding the jarring discontinuity between the desktop and tablet environments.

Microsoft must hope that users perceive them simply as Windows apps. Another advantage is the newly unified store, which lets users purchase an app once and install on both phone and PC.
On the technical side, .Net Native compilation means that universal apps written with C# compile to true native code, giving faster app start-up than was possible when Windows 8 was launched.

Source- http://www.itdirection.net/it-news-0029/012615-00784-it-news.shtml


Tuesday, 20 January 2015

How to Transfer iPhone Apps to Another iPhone

Don't want to spend extra money for iphone apps that you already have? Well you can fix this issue by simply reading this article on how to transfer already purchased apps to another iPhone.

Steps

  1. Transfer iPhone Apps to Another iPhone Step 1 Version 2.jpg
    1
    Take your original iPhone (the one with the apps you want to transfer) and plug it into your Mac or PC using the USB cable it comes with. Automatically, iTunes should start backing up your iPhone and transferring any apps not synced already to your computer. Wait for this process to finish.
  2. Transfer iPhone Apps to Another iPhone Step 2 Version 2.jpg
    2
    Get your other iPhone and plug it into the computer, same as you did with the other one. Under the devices heading on the side panel, you should see another the name of the other iPhone appear.
  3. Transfer iPhone Apps to Another iPhone Step 3 Version 2.jpg
    3
    On the side panel, click on the apps subheading under the libraries heading. All of your apps should be viewable now in the main panel.
  4. Transfer iPhone Apps to Another iPhone Step 4 Version 2.jpg
    4
    Click and drag the apps that you want individually each over to the name of the new iPhone on the side panel. Release the app there and now it is on that iPhone. 






Ref. link- http://www.wikihow.com/Transfer-iPhone-Apps-to-Another-iPhone

Monday, 19 January 2015

Xiaomi may launch the Mi 4 on January 28 in India

It’s only been a few days since Xiaomi launched its flagship smartphones, the Mi Note and Mi Note Pro, at an event in Beijing. Now, if reports are to be believed, you can expect Xiaomi to release the Mi 4 in India on January 28. The Mi 4 was launched in July last year, though it never made it to Indian shores so far.

However, Manu Jain, Operations Head of Mi India, said that they would be launching the Mi 4 smartphone by the end of January, soon after the launch of the latest Mi Note series. Head of International operations for Xiaomi, Hugo Barra, later confirmed to Economic Times, that the phone would launch in India on January 28.

The Xiaomi Mi 4 has a 5-inch (1920 x 1080 pixels) IPS display with 441 ppi resolution. It uses Corning Gorilla Glass 3 for protection. It is powered by a 2.5 GHz quad-core Snapdragon 801 processor and has 3GB RAM.
The handset has a 13MP rear camera with LED Flash, Sony IMX214 BSI sensor and 4K video recording. It also has a whooping 8MP front-facing camera with Sony Exmor R sensor. The device will have either 16GB or 64GB internal storage space. The Mi4 comes with Android 4.4.3 KitKat pre-installed, with a layer of the MIUI OS skin.

In terms of connectivity, the phone has 4G LTE, 3G, WiFi 802.11 a/b/g/n (2.4/5 GHz), WiFi Direct, Bluetooth and GPS. It has a 3080 mAh battery. The device measures 139.2 x 68.5 x 8.9mm and weighs 149 grams.
The Mi 4 is expected to launch exclusively on Flipkart, just as most of its phones launched in India. There is no information provided about it’s price.

Ref Link- http://tech.firstpost.com/news-analysis/xiaomi-may-launch-the-mi-4-on-january-28-in-india-250384.html

Thursday, 15 January 2015

TextBlade portable keyboard is greater than the sum of its parts

We've looked at various folding portable keyboards designed to make it easy for those that like some tactile feedback when entering text on mobile devices. But California-based WayTools has taken a different approach with the TextBlade keyboard, which it claims is the "most compact touch-type machine ever produced" and literally pulls apart to fit in a pocket.

Sticking to the familiar QWERTY layout, the TextBlade comprises three separate modules, each of which isn't much bigger than a stick of chewing gum. When placed in close proximity to one another in the correct orientation, the three pieces magnetically snap together to form the complete keyboard. One of the modules forms the space bar, while the other two each feature four oversized "ultra smart keys" and make up the remainder of the keyboard.

Each of these smart keys packs capacitive touch technology like that used in smartphone touchscreens to bring multi-touch capabilities to each individual physical button. This allows up to six different characters to be placed on each key – or 12 if you count the use of a shift key – with a full 19 mm finger spacing.

To provide the feel of a conventional desktop keyboard without the bulk, the keys feature what WayTools calls "MagLever" technology. This is a contactless sensing technology that provides 2 mm of travel, without any of the wear or depth associated with spring-based keys.

If you think too much key real estate is devoted to the space bar, that's because it also holds the lithium polymer battery that fast charges in under an hour via USB. The company claims a single charge will last around a month with typical usage, largely due to the use of Bluetooth Low Energy (BLE) to connect wirelessly with a mobile device.

Weighing just 1.5 oz and measuring 104 x 30.6 x 11.3 mm, the TextBlade comes with a carry sleeve for the keyboard that also doubles as a stand for a smartphone or tablet when using the keyboard. It is compatible with iOS and Android devices with BLE.

WayTools has begun production of the TextBlade and says deliveries will begin next month. Pre-orders are currently being taken, with the device retailing for US$99.

Ref. Link.- http://www.gizmag.com/textblade-portable-keyboard/35612/

Monday, 12 January 2015

Google releases Chrome Remote Desktop app for iOS


iOS users will now be able to use Google's Chrome Remote Desktop app to access their desktop PCs remotely from their Apple devices.

The iOS version of the app follows its release on the Android Google Play Store in April last year, and requires users to have iOS 7.0 or later. It is compatible with iPhone, iPad, and iPod touch.

The iOS edition of the app comes later than Google initially predicted, with the company telling users in April last year to "stay tuned for the iOS app later this year" when it released the Android version.

The app works in a similar way to Google's remote Chrome desktop software, which was released commercially in 2011, and allows both Mac and Windows PC users to control their machines remotely from another laptop or computer.

Users need to first install the Chrome Remote Desktop software from the Chrome Web Store on any computer they wish to access remotely prior to connecting from their mobile devices. A Google account is also required to use the apps.

However, if a user has more than one Google account, they can toggle between them by using the app's menu button.

Once connected to a remote computer, users can control it in two different modes: A track-pad mode, and a touch mode. These can be switched by the user with the toolbar.

Google recommends that users protect the remote computer or mobile device on which the app is running with a PIN to provide an extra level of security on top of their existing Google account password.

The app also allows users to give a friend temporary access to their desktop with the generation of an access code unique to each session.

"When you use the app to share your computer with someone, that person will see your email address and have full control of your computer, including access to your applications, files, emails, documents, and history. Share with caution," Google warns on its Chrome Remote Desktop app support page.

The Chrome Remote Desktop app for iOS joins a raft of other free and paid apps already available for Apple device users to obtain remote access to desktop machines.

Ref. URL- http://www.zdnet.com/article/google-releases-chrome-remote-desktop-app-for-ios/

 

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